QShaderProgramBuilder Class
(Qt3DRender::QShaderProgramBuilder)Generates a Shader Program content from loaded graphs. More...
Header: | #include <QShaderProgramBuilder> |
qmake: | QT += 3drender |
Since: | Qt 5.10 |
Instantiated By: | ShaderProgramBuilder |
Inherits: | Qt3DCore::QNode |
This class was introduced in Qt 5.10.
Properties
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- 3 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
QByteArray | computeShaderCode() const |
QUrl | computeShaderGraph() const |
QStringList | enabledLayers() const |
QByteArray | fragmentShaderCode() const |
QUrl | fragmentShaderGraph() const |
QByteArray | geometryShaderCode() const |
QUrl | geometryShaderGraph() const |
Qt3DRender::QShaderProgram * | shaderProgram() const |
QByteArray | tessellationControlShaderCode() const |
QUrl | tessellationControlShaderGraph() const |
QByteArray | tessellationEvaluationShaderCode() const |
QUrl | tessellationEvaluationShaderGraph() const |
QByteArray | vertexShaderCode() const |
QUrl | vertexShaderGraph() const |
- 13 public functions inherited from Qt3DCore::QNode
- 30 public functions inherited from QObject
Public Slots
void | setComputeShaderGraph(const QUrl &computeShaderGraph) |
void | setEnabledLayers(const QStringList &layers) |
void | setFragmentShaderGraph(const QUrl &fragmentShaderGraph) |
void | setGeometryShaderGraph(const QUrl &geometryShaderGraph) |
void | setShaderProgram(Qt3DRender::QShaderProgram *program) |
void | setTessellationControlShaderGraph(const QUrl &tessellationControlShaderGraph) |
void | setTessellationEvaluationShaderGraph(const QUrl &tessellationEvaluationShaderGraph) |
void | setVertexShaderGraph(const QUrl &vertexShaderGraph) |
- 3 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
Signals
void | computeShaderCodeChanged(const QByteArray &computeShaderCode) |
void | computeShaderGraphChanged(const QUrl &computeShaderGraph) |
void | enabledLayersChanged(const QStringList &layers) |
void | fragmentShaderCodeChanged(const QByteArray &fragmentShaderCode) |
void | fragmentShaderGraphChanged(const QUrl &fragmentShaderGraph) |
void | geometryShaderCodeChanged(const QByteArray &geometryShaderCode) |
void | geometryShaderGraphChanged(const QUrl &geometryShaderGraph) |
void | shaderProgramChanged(Qt3DRender::QShaderProgram *shaderProgram) |
void | tessellationControlShaderCodeChanged(const QByteArray &tessellationControlShaderCode) |
void | tessellationControlShaderGraphChanged(const QUrl &tessellationControlShaderGraph) |
void | tessellationEvaluationShaderCodeChanged(const QByteArray &tessellationEvaluationShaderCode) |
void | tessellationEvaluationShaderGraphChanged(const QUrl &tessellationEvaluationShaderGraph) |
void | vertexShaderCodeChanged(const QByteArray &vertexShaderCode) |
void | vertexShaderGraphChanged(const QUrl &vertexShaderGraph) |
- 4 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Related Non-Members
typedef | QNodePtr |
typedef | QNodeVector |
typedef | QObjectList |
QList<T> | qFindChildren(const QObject *obj, const QRegExp ®Exp) |
Qt3DCore::QNodeId | qIdForNode(Qt3DCore::QNode *node) |
Qt3DCore::QNodeIdVector | qIdsForNodes(const T &nodes) |
T | qobject_cast(QObject *object) |
T | qobject_cast(const QObject *object) |
Macros
QT_NO_NARROWING_CONVERSIONS_IN_CONNECT | |
Q_CLASSINFO(Name, Value) | |
Q_DISABLE_COPY(Class) | |
Q_DISABLE_COPY_MOVE(Class) | |
Q_DISABLE_MOVE(Class) | |
Q_EMIT | |
Q_ENUM(...) | |
Q_ENUM_NS(...) | |
Q_FLAG(...) | |
Q_FLAG_NS(...) | |
Q_GADGET | |
Q_INTERFACES(...) | |
Q_INVOKABLE | |
Q_NAMESPACE | |
Q_OBJECT | |
Q_PROPERTY(...) | |
Q_REVISION | |
Q_SET_OBJECT_NAME(Object) | |
Q_SIGNAL | |
Q_SIGNALS | |
Q_SLOT | |
Q_SLOTS |
Additional Inherited Members
- 9 static public members inherited from QObject
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Detailed Description
A shader program builder consists of several different shader graphs used to generate shader code.
Property Documentation
computeShaderGraph : QUrl
Holds the URL to the compute shader graph used by this shader program builder.
Access functions:
QUrl | computeShaderGraph() const |
void | setComputeShaderGraph(const QUrl &computeShaderGraph) |
Notifier signal:
void | computeShaderGraphChanged(const QUrl &computeShaderGraph) |
enabledLayers : QStringList
Holds the list of layers this builder will activate on the shader graphs during code generation.
Access functions:
QStringList | enabledLayers() const |
void | setEnabledLayers(const QStringList &layers) |
Notifier signal:
void | enabledLayersChanged(const QStringList &layers) |
fragmentShaderGraph : QUrl
Holds the URL to the fragment shader graph used by this shader program builder.
Access functions:
QUrl | fragmentShaderGraph() const |
void | setFragmentShaderGraph(const QUrl &fragmentShaderGraph) |
Notifier signal:
void | fragmentShaderGraphChanged(const QUrl &fragmentShaderGraph) |
geometryShaderGraph : QUrl
Holds the URL to the geometry shader graph used by this shader program builder.
Access functions:
QUrl | geometryShaderGraph() const |
void | setGeometryShaderGraph(const QUrl &geometryShaderGraph) |
Notifier signal:
void | geometryShaderGraphChanged(const QUrl &geometryShaderGraph) |
shaderProgram : Qt3DRender::QShaderProgram*
Holds the shader program on which this builder generates code.
Access functions:
Qt3DRender::QShaderProgram * | shaderProgram() const |
void | setShaderProgram(Qt3DRender::QShaderProgram *program) |
Notifier signal:
void | shaderProgramChanged(Qt3DRender::QShaderProgram *shaderProgram) |
tessellationControlShaderGraph : QUrl
Holds the URL to the tesselation control shader graph used by this shader program builder.
Access functions:
QUrl | tessellationControlShaderGraph() const |
void | setTessellationControlShaderGraph(const QUrl &tessellationControlShaderGraph) |
Notifier signal:
void | tessellationControlShaderGraphChanged(const QUrl &tessellationControlShaderGraph) |
tessellationEvaluationShaderGraph : QUrl
Holds the URL to the tesselation evaluation shader graph used by this shader program builder.
Access functions:
QUrl | tessellationEvaluationShaderGraph() const |
void | setTessellationEvaluationShaderGraph(const QUrl &tessellationEvaluationShaderGraph) |
Notifier signal:
void | tessellationEvaluationShaderGraphChanged(const QUrl &tessellationEvaluationShaderGraph) |
vertexShaderGraph : QUrl
Holds the URL to the vertex shader graph used by this shader program builder.
Access functions:
QUrl | vertexShaderGraph() const |
void | setVertexShaderGraph(const QUrl &vertexShaderGraph) |
Notifier signal:
void | vertexShaderGraphChanged(const QUrl &vertexShaderGraph) |