/***************************************************************************
                          object.h  -  description
                             -------------------
    begin                : Thu Dec 21 2000
    copyright            : (C) 2000 by Jan Walter
    email                : jan@blender.nl
 ***************************************************************************/

/***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 ***************************************************************************/

#ifndef OBJECT_H
#define OBJECT_H

struct PyObject;

/**Baseclass for all game objects.
  *@author Jan Walter
  */

class Object {
public: 
	Object();
	~Object();
  /** A list of lists is used to set the orientation matrix within Blender's game engine. */
  PyObject* setOrientation(PyObject* pylist);
  /** A list of lists is returned for the orientation matrix within Blender's game engine. */
  PyObject* getOrientation();
};

#endif

Documentation generated by jan@nvidea on Thu Dec 21 14:04:43 CET 2000