// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) based on code by Marc Shapiro (shapiro@sor.inria.fr) This file is part of the GNU C++ Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _<T>RPlex_h #ifdef __GNUG__ #pragma interface #endif #define _<T>RPlex_h 1 #include "<T>.Plex.h" // minimum number of chunks to index #ifndef MIN_NCHUNKS #define MIN_NCHUNKS 16 #endif class <T>RPlex: public <T>Plex { int base; // base index of lowest chunk int lch; // index of lowest used chunk int fch; // 1 + index of highest used chunk int maxch; // max chunks in array <T>IChunk** chunks; // array of chunks <T>IChunk* ch; // cached chunk void make_initial_chunks(int up = 1); void cache(int idx) const; void cache(const <T>* p) const; <T>* dopred(const <T>* p) const; <T>* dosucc(const <T>* p) const; void set_cache(const <T>IChunk* t) const; // logically, // not physically const public: <T>RPlex(); // set low = 0; // fence = 0; // csize = default <T>RPlex(int ch_size); // low = 0; // fence = 0; // csize = ch_size <T>RPlex(int lo, // low = lo; int ch_size); // fence=lo // csize = ch_size <T>RPlex(int lo, // low = lo int hi, // fence = hi+1 const <T&> initval,// fill with initval, int ch_size = 0); // csize= ch_size // or fence-lo if 0 <T>RPlex(const <T>RPlex&); ~<T>RPlex(); void operator= (const <T>RPlex&); // virtuals <T>& high_element (); <T>& low_element (); const <T>& high_element () const; const <T>& low_element () const; Pix first() const; Pix last() const; void prev(Pix& ptr) const; void next(Pix& ptr) const; int owns(Pix p) const; <T>& operator () (Pix p); const <T>& operator () (Pix p) const; int low() const; int high() const; int valid(int idx) const; void prev(int& idx) const; void next(int& x) const; <T>& operator [] (int index); const <T>& operator [] (int index) const; int Pix_to_index(Pix p) const; Pix index_to_Pix(int idx) const; int can_add_high() const; int can_add_low() const; int full() const; int add_high(const <T&> elem); int del_high (); int add_low (const <T&> elem); int del_low (); void fill(const <T&> x); void fill(const <T&> x, int from, int to); void clear(); void reverse(); int reset_low(int newlow); int OK () const; }; inline void <T>RPlex::prev(int& idx) const { --idx; } inline void <T>RPlex::next(int& idx) const { ++idx; } inline int <T>RPlex::full () const { return 0; } inline int <T>RPlex::can_add_high() const { return 1; } inline int <T>RPlex::can_add_low() const { return 1; } inline int <T>RPlex::valid (int idx) const { return idx >= lo && idx < fnc; } inline int <T>RPlex::low() const { return lo; } inline int <T>RPlex::high() const { return fnc - 1; } inline void <T>RPlex::set_cache(const <T>IChunk* t) const { ((<T>RPlex*)(this))->ch = (<T>IChunk*)t; } inline void <T>RPlex::cache(int idx) const { if (idx < lo || idx >= fnc) index_error(); set_cache(chunks[(idx - base) / csize]); } inline <T>& <T>RPlex::low_element () { cache(lo); return *(ch->pointer_to(lo)); } inline <T>& <T>RPlex::high_element () { cache(fnc-1); return *(ch->pointer_to(fnc - 1)); } inline const <T>& <T>RPlex::low_element () const { cache(lo); return *((const <T>*)(ch->pointer_to(lo))); } inline const <T>& <T>RPlex::high_element () const { cache(fnc-1); return *((const <T>*)(ch->pointer_to(fnc - 1))); } inline int <T>RPlex::Pix_to_index(Pix px) const { <T>* p = (<T>*)px; if (!ch->actual_pointer(p)) cache(p); return ch->index_of(p); } inline Pix <T>RPlex::index_to_Pix(int idx) const { if (!ch->actual_index(idx)) cache(idx); return (Pix)(ch->pointer_to(idx)); } inline Pix <T>RPlex::first() const { return Pix(hd-><T>IChunk::first_pointer()); } inline Pix <T>RPlex::last() const { return Pix(tl()-><T>IChunk::last_pointer()); } inline void <T>RPlex::prev(Pix& p) const { Pix q = Pix(ch-><T>IChunk::pred((<T>*)p)); p = (q == 0)? Pix(dopred((<T>*)p)) : q; } inline void <T>RPlex::next(Pix& p) const { Pix q = Pix(ch-><T>IChunk::succ((<T>*)p)); p = (q == 0)? Pix(dosucc((<T>*)p)) : q; } inline <T>& <T>RPlex:: operator () (Pix p) { return *((<T>*)p); } inline <T>& <T>RPlex:: operator [] (int idx) { cache(idx); return *(ch->pointer_to(idx)); } inline const <T>& <T>RPlex:: operator () (Pix p) const { return *((const <T>*)p); } inline const <T>& <T>RPlex:: operator [] (int idx) const { cache(idx); return *((const <T>*)(ch->pointer_to(idx))); } inline <T>RPlex::~<T>RPlex() { delete chunks; } #endif