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输入字段中键盘输入的处理

通过WSEV_KEY_HOOK触发器的事件处理,对输入字段中键盘输入进行处理。

# WSEV_KEY_HOOK触发器的事件处理例
# 设置WSEV_KEY_HOOK触发器
...

def hookop(object):
  # 获取键盘码
  key = mpfc.WSGIappKeyboard().getKey();
  if  ((key >= mpfc.WSK_0    and key <= mpfc.WSK_9   ) or
       (key >= mpfc.WSK_KP_0 and key <= mpfc.WSK_KP_9) or
        key == mpfc.WSK_plus      or key == mpfc.WSK_minus  or
        key == mpfc.WSK_BackSpace or key == mpfc.WSK_Delete or key == mpfc.WSK_Insert or
        key == mpfc.WSK_space     or key == mpfc.WSK_Up     or key == mpfc.WSK_Down   or
        key == mpfc.WSK_Left      or key == mpfc.WSK_Right  or key == mpfc.WSK_Return ):
    # 只接受关心的键盘输入
    return;
  # 屏蔽其他键盘输入
  mpfc.WSGIappKeyboard().setKey(0);
  return
mpfc.WSGFfunctionRegister("hookop",hookop)

上述的例子中,只接受数字输入。通过键盘对象的getKey()函数获得当前的键盘输入码。 通过 setKey(0) 函数将不需要的输入内容删除。

Document Release 3.70 for WideStudio ver 3.70, Feb 2004


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Copyright(C) T. Hirabayashi, 2000-2004 Last modified: Feb 25, 2004