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MGCL V10
V10
MGCL V10
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継承メンバを含む mgSysGL の全メンバ一覧です。
| back() const | mgVBO | inline |
| Begin(GLenum type, ELEMENT_TARGET target=WIRE) | mgVBO | virtual |
| begin_element() | mgVBO | inline |
| begin_element() const | mgVBO | inline |
| BOTH 列挙値 | mgVBO | |
| buildVBOHierarchy(mgVBO &parent, std::vector< mgVBO * > &vbos) | mgVBO | |
| clearElements(mgVBO::ELEMENT_TARGET target=BOTH) | mgVBO | virtual |
| clearStaticAttributes() | mgVBO | virtual |
| clone() const | mgSysGL | virtual |
| Color(const MGColor &colr) | mgVBO | |
| Color3dv(const double colr[3]) | mgVBO | |
| Color3fv(const float colr[3]) | mgVBO | |
| Color4fv(const float colr[4]) | mgVBO | |
| Color4ubv(const unsigned char rgba[4]) | mgVBO | |
| const_iterator typedef | mgVBO | |
| container_type typedef | mgVBO | |
| deleteGel(const MGAttribedGel &gel) | mgVBO | |
| disableLinePattern() | mgVBO | |
| draw(MGCL::VIEWMODE viewMode=MGCL::DONTCARE) | mgVBO | virtual |
| draw3DVertex(const MGObject &obj) | mgVBO | |
| draw3DVertex_in_star(const MGComplex &obj) | mgVBO | |
| draw3DVertex_in_star(const MGCellBase &obj) | mgVBO | |
| drawArrow(const MGPosition pos[4]) | mgVBO | |
| drawBox(const MGBox &box) | mgVBO | |
| drawCurvaGraph(const MGCurve &curve, double scale, int density, bool use_radius, bool getLength=false) | mgVBO | |
| drawGel(const MGAttribedGel &gel) | mgVBO | |
| drawObjInParameterSpace(const MGObject &obj) | mgVBO | |
| drawPoint(double x, double y, double z, double size=-1.) | mgVBO | |
| drawPoint(const MGPosition &pos, double size=-1.) | mgVBO | |
| drawPointInverseColor(double x, double y, double z, double size=-1.) | mgVBO | |
| drawPointInverseColor(const MGPosition &pos, double size=-1.) | mgVBO | |
| drawPoints(const MGColor &boundary_color, const MGColor &inner_color, const std::vector< MGPosition > &ipos, double size=-1.) | mgVBO | |
| drawPointSeq(const MGBPointSeq &bp, bool draw_points=true) | mgVBO | |
| drawPointSeq(const MGSPointSeq &sp, bool draw_points=true) | mgVBO | |
| drawPointWithColor(double x, double y, double z, double outerSize, double innerSize, const MGColor *colorInner=0, const MGColor *colorOuter=0) | mgVBO | |
| drawPointWithColor(const MGPosition &pos, double outerSize, double innerSize, const MGColor *colorInner=0, const MGColor *colorOuter=0) | mgVBO | |
| drawPolyline(const MGBPointSeq &line, bool closed=false) | mgVBO | |
| drawPolyline(const std::vector< MGPosition > &line, bool closed=false) | mgVBO | |
| drawRectangle(const MGBox &box) | mgVBO | |
| drawShade(const mgTL2Triangles &tris, ELEMENT_TARGET target=SHADING, GLenum polygonMode=GL_FILL) | mgVBO | |
| drawShade(const std::vector< mgTL2Triangles > &trisVector, ELEMENT_TARGET target=SHADING, GLenum polygonMode=GL_FILL) | mgVBO | |
| drawSTL(const MGStl &stl, ELEMENT_TARGET target=SHADING, GLenum polygonMode=GL_FILL) | mgVBO | |
| drawStraight(const MGPosition &end, const MGPosition &start) | mgVBO | |
| drawSurfaceCurvature(const mgTL2Triangles &tld, MGCL::SURFACE_CURVATURE_KIND kind, double lower, double upper) | mgVBO | |
| drawSurfaceCurvature(const std::vector< mgTL2Triangles > &tldvec, MGCL::SURFACE_CURVATURE_KIND kind, double lower, double upper) | mgVBO | |
| drawSysGL() | mgSysGL | inlinevirtual |
| drawVBOLeaf(const mgVBOLeaf &leaf, ELEMENT_TARGET target=SHADING) | mgVBO | |
| drawWire_in_star(const MGComplex &obj) | mgVBO | |
| drawWire_in_star(const MGCellBase &obj) | mgVBO | |
| ELEMENT_TARGET 列挙名 | mgVBO | |
| elementNumber() const | mgVBO | inline |
| End(GLenum polygonMode=GL_FILL) | mgVBO | virtual |
| end_element() | mgVBO | inline |
| end_element() const | mgVBO | inline |
| execModelTypeAttrib() | mgVBO | protectedvirtual |
| execStaticColorAttrib() | mgVBO | inlineprotected |
| execStaticGLAttrib() | mgVBO | protectedvirtual |
| front() const | mgVBO | inline |
| function_code() const | mgSysGL | inline |
| gel() const | mgVBO | inline |
| getDefaultPointSize() | mgVBOElement | inlinestatic |
| getDName() const | mgVBO | inlinevirtual |
| getDrawParam() | mgVBOElement | inlinestatic |
| getHilightColor() | mgVBOElement | inlinestatic |
| getLightMode() | mgVBO | inline |
| getLineWidth() const | mgVBO | |
| getNoDisplayMode() const | mgVBOElement | inlinevirtual |
| getPointSize() const | mgVBO | |
| getSelectionName() const | mgVBO | virtual |
| highlight() | mgVBO | |
| includes(const MGGel *gel) const | mgSysGL | virtual |
| initializeVBO(MGCL::VIEWMODE viewMode=MGCL::DONTCARE) | mgVBO | |
| is_display() const | mgVBOElement | inline |
| is_InBegin() | mgVBO | |
| is_made(MGCL::VIEWMODE viewMode=MGCL::DONTCARE) | mgVBO | virtual |
| is_no_display() const | mgVBOElement | inline |
| iterator typedef | mgVBO | |
| leafPointer() | mgVBOElement | inlinevirtual |
| LineWidth(GLfloat size) | mgVBO | inline |
| m_builder | mgVBO | protected |
| m_colorStatic | mgVBO | protected |
| m_coordinateType | mgVBO | protected |
| m_dname | mgVBO | protected |
| m_elements | mgVBO | protected |
| m_elementsDirty | mgVBO | mutableprotected |
| m_elementsShade | mgVBO | protected |
| m_elementsShadeDirty | mgVBO | mutableprotected |
| m_lightMode | mgVBO | protected |
| m_LineStipplePattern | mgVBO | protected |
| m_lineWidthStatic | mgVBO | protected |
| m_no_display | mgVBOElement | protected |
| m_pointSizeStatic | mgVBO | protected |
| m_stippleFactor | mgVBO | protected |
| m_target_elements | mgVBO | protected |
| make_display_list(MGCL::VIEWMODE vmode=MGCL::DONTCARE) | mgSysGL | virtual |
| makeSysGLDisplayList(MGOpenGLView &glv) | mgSysGL | virtual |
| mgSysGL() | mgSysGL | |
| mgSysGL(int fucntion_code, const MGGel *object_id) | mgSysGL | |
| mgSysGL(const mgSysGL &sp) | mgSysGL | |
| mgSysGL(mgSysGL &glold, const MGGel *gel_old, const MGGel *gel_new) | mgSysGL | |
| mgVBO() | mgVBO | |
| mgVBO(const MGAttribedGel &gel) | mgVBO | |
| mgVBO(const mgVBO &vbo) | mgVBO | |
| mgVBOElement() | mgVBOElement | inline |
| Normal(const MGVector &norml) | mgVBO | |
| Normal(float x, float y, float z) | mgVBO | |
| Normal3d(double x, double y, double z) | mgVBO | |
| Normal3dv(const double norml[3]) | mgVBO | |
| Normal3fv(const float norml[3]) | mgVBO | |
| object_id() const | mgSysGL | inlineprotected |
| operator<<(std::ostream &outp, const mgSysGL &sysgl) | mgSysGL | friend |
| operator=(const mgSysGL &sgl) | mgSysGL | |
| mgVBO::operator=(const mgVBO &vbo) | mgVBO | |
| out(std::ostream &ostrm) const | mgSysGL | virtual |
| pop_back_element() | mgVBO | inline |
| push_back_element(mgVBOElement *elm) | mgVBO | inline |
| redraw(MGCL::VIEWMODE viewMode=MGCL::DONTCARE) | mgVBO | virtual |
| replace(const MGGel *gel_old, const MGGel *gel_new) | mgSysGL | virtual |
| selectionDraw(MGCL::VIEWMODE viewMode=MGCL::DONTCARE) | mgVBO | virtual |
| set_display() | mgVBOElement | inlinevirtual |
| set_function_code(int fc) | mgSysGL | inline |
| set_no_display() | mgVBOElement | inlinevirtual |
| set_object_id(MGGel *oi) | mgSysGL | inlineprotected |
| setDefaultPointSize(GLfloat psize) | mgVBOElement | inlinestatic |
| setDirty(bool is_dirty=true, mgVBO::ELEMENT_TARGET target=BOTH) const | mgVBO | |
| setDlName(unsigned name) | mgVBO | inlineprotected |
| setDrawParam(const MGDrawParam &dpara) | mgVBO | inline |
| setDrawType(mgGLSL::DrawType drawType) | mgVBO | |
| setElementTarget(ELEMENT_TARGET target) | mgVBO | protected |
| setGel(const MGAttribedGel *gel) | mgVBO | protected |
| setHilightColor(const MGColor &hcolor) | mgVBOElement | inlinestatic |
| setLightMode(int mode) | mgVBO | inline |
| setLineStipple(short int factor, GLushort pattern=0) | mgVBO | |
| setStaticAttribColor(const MGColor &color) | mgVBO | |
| setStaticAttribColor(const float color[4]) | mgVBO | |
| setStaticAttribColor(float r, float g, float b) | mgVBO | |
| setStaticAttribLineWidth(GLfloat size) | mgVBO | |
| setStaticAttribPointSize(GLfloat size) | mgVBO | |
| setTexture(mgTexture *texture) | mgVBO | |
| SHADING 列挙値 | mgVBO | |
| staticColor() const | mgVBO | inline |
| staticColor() | mgVBO | inline |
| TexCoord(const MGPosition &v) | mgVBO | |
| TexCoord(float x, float y) | mgVBO | |
| TexCoord2d(double x, double y) | mgVBO | |
| TexCoord2dv(const double v[2]) | mgVBO | |
| TexCoord2fv(const float v[2]) | mgVBO | |
| vboPointer() | mgVBOElement | inlinevirtual |
| Vertex(const MGPosition &v) | mgVBO | virtual |
| Vertex(float x, float y, float z=0.0f) | mgVBO | virtual |
| Vertex2dv(const double v[2]) | mgVBO | virtual |
| Vertex2fv(const float v[2]) | mgVBO | virtual |
| Vertex3d(double x, double y, double z=0.0) | mgVBO | virtual |
| Vertex3dv(const double v[3]) | mgVBO | virtual |
| Vertex3fv(const float v[3]) | mgVBO | virtual |
| WIRE 列挙値 | mgVBO | |
| ~mgSysGL() | mgSysGL | virtual |
| ~mgVBO() | mgVBO | virtual |
| ~mgVBOElement() | mgVBOElement | inlinevirtual |