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ランタイム
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昼セッティング構造体 More...
#include <IAtmosphereScatter.h>

Public Attributes | |
| Float32 | sunIntensity |
| 太陽の強度( 0.0f〜正の無限大 ) More... | |
| Float32 | sunTurbidity |
| 太陽の消滅度( 0.0f〜4.0f ) More... | |
| Float32 | henyeyGreenstein |
| HenyeyGreenstein係数( 0.0f〜1.0f ) More... | |
| Float32 | rayleigh |
| Rayleigh係数( 0.0f〜正の無限大 ) More... | |
| Float32 | mie |
| Mie係数( 0.0f〜正の無限大 ) More... | |
| Float32 | lin |
| Lin係数( 0.0f〜正の無限大 ) More... | |
| Mix::Vector4 | fex |
| Fex係数( 0.0f〜1.0f ) More... | |
昼セッティング構造体
| Float32 Mix::Scene::IAtmosphereScatter::DAY_SETTINGS::sunIntensity |
太陽の強度( 0.0f〜正の無限大 )
| Float32 Mix::Scene::IAtmosphereScatter::DAY_SETTINGS::sunTurbidity |
太陽の消滅度( 0.0f〜4.0f )
| Float32 Mix::Scene::IAtmosphereScatter::DAY_SETTINGS::henyeyGreenstein |
HenyeyGreenstein係数( 0.0f〜1.0f )
| Float32 Mix::Scene::IAtmosphereScatter::DAY_SETTINGS::rayleigh |
Rayleigh係数( 0.0f〜正の無限大 )
| Float32 Mix::Scene::IAtmosphereScatter::DAY_SETTINGS::mie |
Mie係数( 0.0f〜正の無限大 )
| Float32 Mix::Scene::IAtmosphereScatter::DAY_SETTINGS::lin |
Lin係数( 0.0f〜正の無限大 )
| Mix::Vector4 Mix::Scene::IAtmosphereScatter::DAY_SETTINGS::fex |
Fex係数( 0.0f〜1.0f )