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This is the complete list of members for Mix::Vector4, including all inherited members.
| a | Mix::Vector4 | |
| b | Mix::Vector4 | |
| Cross(const Vector4 &lv, const Vector4 &rv) | Mix::Vector4 | static |
| data | Mix::Vector4 | |
| Dot(const Vector4 &lv, const Vector4 &rv) | Mix::Vector4 | static |
| g | Mix::Vector4 | |
| GetLength(void) const | Mix::Vector4 | |
| GetLengthF(void) const | Mix::Vector4 | |
| GetLengthSqr(void) const | Mix::Vector4 | |
| Lerp(const Vector4 &vs, const Vector4 &ve, Float32 t) | Mix::Vector4 | static |
| Max(const Vector4 &v0, const Vector4 &v1) | Mix::Vector4 | static |
| Min(const Vector4 &v0, const Vector4 &v1) | Mix::Vector4 | static |
| Normalize(void) | Mix::Vector4 | |
| operator!=(const Vector4 &v) const | Mix::Vector4 | |
| operator*(const Vector4 &v) const | Mix::Vector4 | |
| operator*(Float32 s) const | Mix::Vector4 | |
| operator*(Float32 s, const Vector4 &v) | Mix::Vector4 | friend |
| operator*=(const Vector4 &v) | Mix::Vector4 | |
| operator*=(Float32 s) | Mix::Vector4 | |
| operator+(const Vector4 &v) const | Mix::Vector4 | |
| operator+(void) const | Mix::Vector4 | |
| operator+=(const Vector4 &v) | Mix::Vector4 | |
| operator-(const Vector4 &v) const | Mix::Vector4 | |
| operator-(void) const | Mix::Vector4 | |
| operator-=(const Vector4 &v) | Mix::Vector4 | |
| operator/(const Vector4 &v) const | Mix::Vector4 | |
| operator/(Float32 s) const | Mix::Vector4 | |
| operator/(Float32 s, const Vector4 &v) | Mix::Vector4 | friend |
| operator/=(const Vector4 &v) | Mix::Vector4 | |
| operator/=(Float32 s) | Mix::Vector4 | |
| operator=(const Vector4 &v) | Mix::Vector4 | |
| operator=(const Vector3 &v) | Mix::Vector4 | |
| operator==(const Vector4 &v) const | Mix::Vector4 | |
| r | Mix::Vector4 | |
| Rand(void) | Mix::Vector4 | static |
| Rand(const Vector4 &v) | Mix::Vector4 | static |
| Rand(const Vector4 &v0, const Vector4 &v1) | Mix::Vector4 | static |
| Saturate(void) | Mix::Vector4 | |
| Set(Float32 vx, Float32 vy, Float32 vz, Float32 vw) | Mix::Vector4 | |
| Slerp(const Vector4 &vs, const Vector4 &ve, Float32 t) | Mix::Vector4 | static |
| ToNormalize(Float32 *pLength=NULL) const | Mix::Vector4 | |
| ToSaturate(void) const | Mix::Vector4 | |
| Vector4(void) | Mix::Vector4 | |
| Vector4(const Vector4 &v) | Mix::Vector4 | |
| Vector4(const Vector3 &v) | Mix::Vector4 | |
| Vector4(Float32 vx, Float32 vy, Float32 vz) | Mix::Vector4 | |
| Vector4(Float32 vx, Float32 vy, Float32 vz, Float32 vw) | Mix::Vector4 | |
| w | Mix::Vector4 | |
| x | Mix::Vector4 | |
| XAxis(void) | Mix::Vector4 | inlinestatic |
| y | Mix::Vector4 | |
| YAxis(void) | Mix::Vector4 | inlinestatic |
| z | Mix::Vector4 | |
| ZAxis(void) | Mix::Vector4 | inlinestatic |
| Zero(void) | Mix::Vector4 | inlinestatic |