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ランタイム
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This is the complete list of members for Mix::Scene::IParticleProcessor, including all inherited members.
| AddRef(void) | Mix::Reference | |
| Debug_Draw(const Mix::Matrix4x4 &worldMat, Mix::Graphics::Utility::IPerspectiveRenderer *pPerspectiveRenderer)=0 | Mix::Scene::IParticleProcessor | pure virtual |
| GetRefCount(void) | Mix::Reference | |
| Internal_Add(Mix::Scene::IParticleGenerator *pGenerator, UInt32 genCount)=0 | Mix::Scene::IParticleProcessor | pure virtual |
| Internal_Add(const Mix::Matrix4x4 &worldMat, Mix::Scene::IParticleGenerator *pGenerator, UInt32 genCount)=0 | Mix::Scene::IParticleProcessor | pure virtual |
| Internal_Clear(void)=0 | Mix::Scene::IParticleProcessor | pure virtual |
| Internal_Duplicate(Mix::Scene::IParticleProcessor **ppProcessor, const wchar_t *pDebugName)=0 | Mix::Scene::IParticleProcessor | pure virtual |
| Internal_GetCount(void) const =0 | Mix::Scene::IParticleProcessor | pure virtual |
| Internal_GetFaceNum(void) const =0 | Mix::Scene::IParticleProcessor | pure virtual |
| Internal_GetFaces(void) const =0 | Mix::Scene::IParticleProcessor | pure virtual |
| Internal_Update(Float32 dt)=0 | Mix::Scene::IParticleProcessor | pure virtual |
| MIX_DECLARE_ALLOCATOR() | Mix::Reference | protected |
| Reference(void) | Mix::Reference | protected |
| Reference(Long32 count) | Mix::Reference | protected |
| Release(void) | Mix::Reference | |
| ~IParticleProcessor(void) | Mix::Scene::IParticleProcessor | inlineprotectedvirtual |
| ~Reference(void) | Mix::Reference | protectedvirtual |