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ランタイム
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This is the complete list of members for Mix::Scene::IMotionState, including all inherited members.
| AddRef(void) | Mix::Reference | |
| GetBlendRatio(void) const =0 | Mix::Scene::IMotionState | pure virtual |
| GetCondition(void) const =0 | Mix::Scene::IMotionState | pure virtual |
| GetFrame(void) const =0 | Mix::Scene::IMotionState | pure virtual |
| GetLoopCount(void) const =0 | Mix::Scene::IMotionState | pure virtual |
| GetRefCount(void) | Mix::Reference | |
| GetSpeed(void) const =0 | Mix::Scene::IMotionState | pure virtual |
| GetTransitionRatio(void) const =0 | Mix::Scene::IMotionState | pure virtual |
| MIX_DECLARE_ALLOCATOR() | Mix::Reference | protected |
| Reference(void) | Mix::Reference | protected |
| Reference(Long32 count) | Mix::Reference | protected |
| Release(void) | Mix::Reference | |
| SetBlendRatio(Float32 blendRatio)=0 | Mix::Scene::IMotionState | pure virtual |
| SetSpeed(Float32 speed)=0 | Mix::Scene::IMotionState | pure virtual |
| ~IMotionState(void) | Mix::Scene::IMotionState | inlineprotectedvirtual |
| ~Reference(void) | Mix::Reference | protectedvirtual |