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ランタイム
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This is the complete list of members for Mix::HID::IGamepad, including all inherited members.
| AddRef(void) | Mix::Reference | |
| GetAPI(void) const =0 | Mix::HID::IGamepad | pure virtual |
| GetButtonAssignment(UInt32 targetIndex) const =0 | Mix::HID::IGamepad | pure virtual |
| GetButtonState(UInt32 index) const =0 | Mix::HID::IGamepad | pure virtual |
| GetRefCount(void) | Mix::Reference | |
| GetSourceButtonValue(UInt32 index) const =0 | Mix::HID::IGamepad | pure virtual |
| GetSourcePovValue(UInt32 index) const =0 | Mix::HID::IGamepad | pure virtual |
| GetStickDeadZone(UInt32 index) const =0 | Mix::HID::IGamepad | pure virtual |
| GetStickState(UInt32 index) const =0 | Mix::HID::IGamepad | pure virtual |
| GetTriggerAssignment(UInt32 targetIndex) const =0 | Mix::HID::IGamepad | pure virtual |
| GetTriggerState(UInt32 index) const =0 | Mix::HID::IGamepad | pure virtual |
| GetTriggerThreshold(UInt32 index) const =0 | Mix::HID::IGamepad | pure virtual |
| IsAvailable(void) const =0 | Mix::HID::IGamepad | pure virtual |
| MIX_DECLARE_ALLOCATOR() | Mix::Reference | protected |
| Reference(void) | Mix::Reference | protected |
| Reference(Long32 count) | Mix::Reference | protected |
| Release(void) | Mix::Reference | |
| SetButtonAssignment(UInt32 targetIndex, UInt32 sourceIndex)=0 | Mix::HID::IGamepad | pure virtual |
| SetStickDeadZone(UInt32 index, Int16 deadZone)=0 | Mix::HID::IGamepad | pure virtual |
| SetTriggerAssignment(UInt32 targetIndex, UInt32 sourceIndex)=0 | Mix::HID::IGamepad | pure virtual |
| SetTriggerThreshold(UInt32 index, UInt8 threshold)=0 | Mix::HID::IGamepad | pure virtual |
| ~IGamepad(void) | Mix::HID::IGamepad | inlineprotectedvirtual |
| ~Reference(void) | Mix::Reference | protectedvirtual |