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ランタイム
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This is the complete list of members for Mix::Scene::IMotionController, including all inherited members.
| Add(Mix::Scene::IMotion *pMotion)=0 | Mix::Scene::IMotionController | pure virtual |
| AddRef(void) | Mix::Reference | |
| Get(const Mix::Scene::MOTION_HANDLE &handle, Mix::Scene::IMotion **ppMotion)=0 | Mix::Scene::IMotionController | pure virtual |
| GetCommandCount(void) const =0 | Mix::Scene::IMotionController | pure virtual |
| GetHandleByIndex(UInt32 index) const =0 | Mix::Scene::IMotionController | pure virtual |
| GetHandleByName(const wchar_t *pName) const =0 | Mix::Scene::IMotionController | pure virtual |
| GetHandleCount(void) const =0 | Mix::Scene::IMotionController | pure virtual |
| GetName(void) const =0 | Mix::Scene::IMotionController | pure virtual |
| GetPriority(void) const =0 | Mix::Scene::IMotionController | pure virtual |
| GetRefCount(void) | Mix::Reference | |
| GetState(const Mix::Scene::MOTION_HANDLE &handle, Mix::Scene::IMotionState **ppMotionState)=0 | Mix::Scene::IMotionController | pure virtual |
| MIX_DECLARE_ALLOCATOR() | Mix::Reference | protected |
| Reference(void) | Mix::Reference | protected |
| Reference(Long32 count) | Mix::Reference | protected |
| Release(void) | Mix::Reference | |
| Remove(const Mix::Scene::MOTION_HANDLE &handle)=0 | Mix::Scene::IMotionController | pure virtual |
| SendCommand(Mix::Scene::MOTION_COMMAND_EXECUTE_TYPE exeType, const Mix::Scene::MOTION_COMMAND &com)=0 | Mix::Scene::IMotionController | pure virtual |
| SetListener(Mix::Scene::IMotionListener *pListener)=0 | Mix::Scene::IMotionController | pure virtual |
| SetListener(const Mix::Scene::MOTION_HANDLE &handle, Mix::Scene::IMotionListener *pListener)=0 | Mix::Scene::IMotionController | pure virtual |
| ~IMotionController(void) | Mix::Scene::IMotionController | inlineprotectedvirtual |
| ~Reference(void) | Mix::Reference | protectedvirtual |