| AddAxis(Float32 scale=1.0f)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| AddBox(const Mix::Vector3 &halfExtents)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| AddBox(const Mix::Geometry::OBB &obb)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| AddBox(const Mix::Geometry::AABB &aabb)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| AddCapsule(UInt32 axis, Float32 length, Float32 radius)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| AddCone(const Mix::Vector3 &pos, const Mix::Vector3 &vec, Float32 angle, UInt32 divCount)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| AddCylinder(UInt32 axis, Float32 length, Float32 radius)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| AddDisc(const Mix::Vector3 &axis, Float32 radius)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| AddFrustum(const Mix::Geometry::Frustum &frustum)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| AddLine(const Mix::Vector3 &p0, const Mix::Vector3 &p1)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| AddLines(const Mix::Vector3 *points, UInt32 pointNum)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| AddPolygon(const Mix::Vector3 *points, UInt32 pointNum)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| AddRef(void) | Mix::Reference | |
| AddSphere(Float32 radius)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| AddSphere(const Mix::Vector3 &radius)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| AddSphere(const Mix::Vector3 ¢er, Float32 radius)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| AddSphere(const Mix::Vector3 ¢er, const Mix::Vector3 &radius)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| AddSphere(const Mix::Geometry::Sphere &sphere)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| Draw(const Mix::Matrix4x4 &viewProjMat)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| GetColor(void) const =0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| GetMatrix(void) const =0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| GetRefCount(void) | Mix::Reference | |
| MIX_DECLARE_ALLOCATOR() | Mix::Reference | protected |
| Reference(void) | Mix::Reference | protected |
| Reference(Long32 count) | Mix::Reference | protected |
| Release(void) | Mix::Reference | |
| SetColor(const Mix::Vector4 &color)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| SetMatrix(const Mix::Matrix4x4 &mat)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| Update(void)=0 | Mix::Graphics::Utility::IPerspectiveRenderer | pure virtual |
| ~IPerspectiveRenderer(void) | Mix::Graphics::Utility::IPerspectiveRenderer | inlineprotectedvirtual |
| ~Reference(void) | Mix::Reference | protectedvirtual |