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ランタイム
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This is the complete list of members for Mix::Dynamics::IStaticMesh, including all inherited members.
| AddListener(Mix::Dynamics::IObjectListener *pListener)=0 | Mix::Dynamics::IObject | pure virtual |
| AddRef(void) | Mix::Reference | |
| Debug_Draw(Mix::Graphics::Utility::IPerspectiveRenderer *pPerspectiveRenderer, Float32 opacity=1.0f)=0 | Mix::Dynamics::IObject | pure virtual |
| Debug_GetDrawAxisScaling(void) const =0 | Mix::Dynamics::IObject | pure virtual |
| Debug_GetDrawFlags(void) const =0 | Mix::Dynamics::IObject | pure virtual |
| Debug_SetDrawAxisScaling(Float32 scaling)=0 | Mix::Dynamics::IObject | pure virtual |
| Debug_SetDrawFlags(UInt32 flags)=0 | Mix::Dynamics::IObject | pure virtual |
| GetBounds(void) const =0 | Mix::Dynamics::IObject | pure virtual |
| GetFilterGroup(void) const =0 | Mix::Dynamics::IObject | pure virtual |
| GetFilterMask(void) const =0 | Mix::Dynamics::IObject | pure virtual |
| GetMaterial(UInt32 index) const =0 | Mix::Dynamics::IStaticMesh | pure virtual |
| GetMaterial(UInt32 index, Mix::Dynamics::MATERIAL &material) const =0 | Mix::Dynamics::IStaticMesh | pure virtual |
| GetMaterial(UInt32 partIndex, UInt32 polygonIndex) const =0 | Mix::Dynamics::IStaticMesh | pure virtual |
| GetMaterial(UInt32 partIndex, UInt32 polygonIndex, Mix::Dynamics::MATERIAL &material) const =0 | Mix::Dynamics::IStaticMesh | pure virtual |
| Mix::Dynamics::IObject::GetMaterial(void) const =0 | Mix::Dynamics::IObject | pure virtual |
| GetMaterialCount(void) const =0 | Mix::Dynamics::IStaticMesh | pure virtual |
| GetMaterialIndex(UInt32 partIndex, UInt32 polygonIndex) const =0 | Mix::Dynamics::IStaticMesh | pure virtual |
| GetPartCount(void) const =0 | Mix::Dynamics::IStaticMesh | pure virtual |
| GetPolygonCount(UInt32 partIndex) const =0 | Mix::Dynamics::IStaticMesh | pure virtual |
| GetRefCount(void) | Mix::Reference | |
| GetShape(Mix::Dynamics::IShape **ppShape)=0 | Mix::Dynamics::IObject | pure virtual |
| GetShapeMargin(void) const =0 | Mix::Dynamics::IObject | pure virtual |
| GetTotalPolygonCount(void) const =0 | Mix::Dynamics::IStaticMesh | pure virtual |
| GetType(void) const =0 | Mix::Dynamics::IObject | pure virtual |
| GetUserIndex(void) const =0 | Mix::Dynamics::IObject | pure virtual |
| GetUserPtr(void) const =0 | Mix::Dynamics::IObject | pure virtual |
| GetWorldMatrix(void) const =0 | Mix::Dynamics::IObject | pure virtual |
| GetWorldPosition(void) const =0 | Mix::Dynamics::IObject | pure virtual |
| GetWorldRotation(void) const =0 | Mix::Dynamics::IObject | pure virtual |
| IsInWorld(void) const =0 | Mix::Dynamics::IObject | pure virtual |
| KINEMATIC_CHARACTER enum value | Mix::Dynamics::IObject | |
| LockMaterialIndices(UInt32 partIndex, UInt32 polygonStartIndex, UInt32 polygonCount, UInt32 **ppMaterialIndices) const =0 | Mix::Dynamics::IStaticMesh | pure virtual |
| LockMaterials(UInt32 startIndex, UInt32 count, Mix::Dynamics::MATERIAL **ppMaterials) const =0 | Mix::Dynamics::IStaticMesh | pure virtual |
| MIX_DECLARE_ALLOCATOR() | Mix::Reference | protected |
| Reference(void) | Mix::Reference | protected |
| Reference(Long32 count) | Mix::Reference | protected |
| Release(void) | Mix::Reference | |
| RemoveListener(Mix::Dynamics::IObjectListener *pListener)=0 | Mix::Dynamics::IObject | pure virtual |
| RIGIDBODY enum value | Mix::Dynamics::IObject | |
| SENSOR enum value | Mix::Dynamics::IObject | |
| SetFilterGroup(UInt16 filterGroup)=0 | Mix::Dynamics::IObject | pure virtual |
| SetFilterMask(UInt16 filterMask)=0 | Mix::Dynamics::IObject | pure virtual |
| SetMaterial(UInt32 index, const Mix::Dynamics::MATERIAL &material)=0 | Mix::Dynamics::IStaticMesh | pure virtual |
| Mix::Dynamics::IObject::SetMaterial(const Mix::Dynamics::MATERIAL &material)=0 | Mix::Dynamics::IObject | pure virtual |
| SetMaterialIndex(UInt32 partIndex, UInt32 polygonIndex, UInt32 materialIndex)=0 | Mix::Dynamics::IStaticMesh | pure virtual |
| SetShapeMargin(Float32 margin)=0 | Mix::Dynamics::IObject | pure virtual |
| SetUserIndex(Int32 index)=0 | Mix::Dynamics::IObject | pure virtual |
| SetUserPtr(void *pData)=0 | Mix::Dynamics::IObject | pure virtual |
| SetWorldPosition(const Mix::Vector3 &pos)=0 | Mix::Dynamics::IObject | pure virtual |
| SetWorldRotation(const Mix::Quaternion &rot)=0 | Mix::Dynamics::IObject | pure virtual |
| SetWorldTransform(const Mix::Quaternion &rot, const Mix::Vector3 &pos)=0 | Mix::Dynamics::IObject | pure virtual |
| STATIC_MESH enum value | Mix::Dynamics::IObject | |
| STATIC_PLANE enum value | Mix::Dynamics::IObject | |
| TYPE enum name | Mix::Dynamics::IObject | |
| VEHICLE enum value | Mix::Dynamics::IObject | |
| ~IObject(void) | Mix::Dynamics::IObject | inlineprotectedvirtual |
| ~IStaticMesh(void) | Mix::Dynamics::IStaticMesh | inlineprotectedvirtual |
| ~Reference(void) | Mix::Reference | protectedvirtual |