
Developer Debug Commandline Parms

2 debug parms
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0 -1 : force loDpi on osx
0 -2 : allow HiDpi on osx

0 0 : debug [barrel in place] beach skybox0
0 4 : debug beach skybox4=>night

-2 0 : debug dungeon level 2
-3 0 : debug dungeon level 3 brick

1 x : level of difficulty=1
2 x
3 x
4 x
5 x : debug @ L.O.D.=5

WARNING:  debug parms preclude normal play,
	so one cannot expect to correctly execute
	more than the first scene correctly.
	Their purpose is to allow a direct jump
	to a particular scene with a problem,
	or an adjustment to be made.
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1 [non-debug] user parm
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0 => loDpi
1 => HiDpi

