Package | org.b2ox.pv3d.MikuMikuDance |
Class | public class VMDController |
Inheritance | VMDController ![]() |
Implements | IVMDController |
Property | Defined By | ||
---|---|---|---|
boneParamSequence : Vector.<VMDBoneParamSequence> [read-only] | VMDController | ||
counterTween : ITween [read-only] | VMDController | ||
frameLength : int [read-only]
総フレーム数を取得
| VMDController | ||
frameNo : int
現在のフレーム番号
| VMDController | ||
looping : Boolean | VMDController | ||
playing : Boolean [read-only] | VMDController | ||
skinParamSequence : Vector.<VMDSkinParamSequence> [read-only] | VMDController | ||
tween : ITween [read-only] | VMDController | ||
updaterTween : ITween [read-only] | VMDController |
Method | Defined By | ||
---|---|---|---|
コンストラクタ. | VMDController | ||
addBoneParam(boneName:String, frame:int, boneParam:VMDBoneParam):void
ボーンパラメータの追加
| VMDController | ||
addSkinParam(skinName:String, frame:int, weight:Number):void
表情パラメータの追加
| VMDController | ||
applyCurrent():void
現在フレームのパラメータを適用する
| VMDController | ||
applyFrame(frame:int):void
指定フレームのパラメータを適用する
| VMDController | ||
applyPose():void | VMDController | ||
ボーンパラメータなどは共有したコピーを作る
| VMDController | ||
fixFrameParams():void
キーフレームの登録完了処理
| VMDController | ||
gotoAndPlay(pos:Number):void | VMDController | ||
gotoAndStop(pos:Number):void | VMDController | ||
play():void | VMDController | ||
resetParams():void | VMDController | ||
stop():void | VMDController | ||
togglePause():void | VMDController | ||
update():void | VMDController |
boneParamSequence | property |
boneParamSequence:Vector.<VMDBoneParamSequence>
[read-only] public function get boneParamSequence():Vector.<VMDBoneParamSequence>
counterTween | property |
counterTween:ITween
[read-only] public function get counterTween():ITween
frameLength | property |
frameLength:int
[read-only] 総フレーム数を取得
public function get frameLength():int
frameNo | property |
frameNo:int
現在のフレーム番号
public function get frameNo():int
public function set frameNo(value:int):void
looping | property |
looping:Boolean
public function get looping():Boolean
public function set looping(value:Boolean):void
playing | property |
playing:Boolean
[read-only] public function get playing():Boolean
skinParamSequence | property |
skinParamSequence:Vector.<VMDSkinParamSequence>
[read-only] public function get skinParamSequence():Vector.<VMDSkinParamSequence>
tween | property |
tween:ITween
[read-only] public function get tween():ITween
updaterTween | property |
updaterTween:ITween
[read-only] public function get updaterTween():ITween
VMDController | () | Constructor |
public function VMDController(ctr:PMDController)
コンストラクタ.
Parametersctr:PMDController — モデル変形用PMDController
|
addBoneParam | () | method |
public function addBoneParam(boneName:String, frame:int, boneParam:VMDBoneParam):void
ボーンパラメータの追加
Parameters
boneName:String | |
frame:int | |
boneParam:VMDBoneParam |
addSkinParam | () | method |
public function addSkinParam(skinName:String, frame:int, weight:Number):void
表情パラメータの追加
Parameters
skinName:String | |
frame:int | |
weight:Number |
applyCurrent | () | method |
public function applyCurrent():void
現在フレームのパラメータを適用する
applyFrame | () | method |
public function applyFrame(frame:int):void
指定フレームのパラメータを適用する
Parameters
frame:int |
applyPose | () | method |
public function applyPose():void
clone | () | method |
fixFrameParams | () | method |
public function fixFrameParams():void
キーフレームの登録完了処理
gotoAndPlay | () | method |
public function gotoAndPlay(pos:Number):void
Parameters
pos:Number |
gotoAndStop | () | method |
public function gotoAndStop(pos:Number):void
Parameters
pos:Number |
play | () | method |
public function play():void
resetParams | () | method |
public function resetParams():void
stop | () | method |
public function stop():void
togglePause | () | method |
public function togglePause():void
update | () | method |
public function update():void