Data Fields | |
ESR_ReturnCode(* | reset )(SR_Recognizer *recognizer) |
ESR_ReturnCode(* | load )(SR_Recognizer *recognizer, const LCHAR *filename) |
ESR_ReturnCode(* | save )(SR_Recognizer *recognizer, const LCHAR *filename) |
ESR_ReturnCode(* | get )(SR_Recognizer *recognizer, const LCHAR **param_string) |
ESR_ReturnCode(* | set )(SR_Recognizer *recognizer, const LCHAR *param_string) |
ESR_ReturnCode(* | destroy )(SR_Recognizer *recognizer) |
ESR_ReturnCode(* SR_AcousticState::reset)(SR_Recognizer *recognizer) |
Resets the acoustic state object. The recognizer adapts to the acoustic state of the caller and calling environment during a call in order to improve recognition accuracy. The platform must reset the AcousticState either at the beginning of a new call or at the end of a call in order to reset acoustic state information for a new caller.
recognizer | SR_Recognizer handle |
ESR_ReturnCode(* SR_AcousticState::load)(SR_Recognizer *recognizer, const LCHAR *filename) |
Loads an AcousticState from file.
recognizer | SR_Recognizer handle | |
file | File to read from |
ESR_ReturnCode(* SR_AcousticState::save)(SR_Recognizer *recognizer, const LCHAR *filename) |
Saves an AcousticState to a file.
recognizer | SR_Recognizer handle | |
file | File to write into |
ESR_ReturnCode(* SR_AcousticState::get)(SR_Recognizer *recognizer, const LCHAR **param_string) |
Gets an AcousticState into a string.
recognizer | SR_Recognizer handle | |
param_string | contains data from the recognizer |
ESR_ReturnCode(* SR_AcousticState::set)(SR_Recognizer *recognizer, const LCHAR *param_string) |
Sets an AcousticState from a string.
recognizer | SR_Recognizer handle | |
param_string | contains data to set |
ESR_ReturnCode(* SR_AcousticState::destroy)(SR_Recognizer *recognizer) |
Destrroys the acoustic state of a recognizer
recognizer | SR_Recognizer handle |