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SynchronizedBlock.h

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * 同期ブロックヘッダ
00022  * @author Junpee
00023  */
00024 
00025 #ifndef SYNCHRONIZED_BLOCK_H_
00026 #define SYNCHRONIZED_BLOCK_H_
00027 
00028 #include <Core/Thread/LockObject.h>
00029 
00030 namespace Lamp{
00031 
00032 //------------------------------------------------------------------------------
00033 /**
00034  * 同期ブロック
00035  */
00036 class SynchronizedBlock{
00037 public:
00038     /**
00039      * コンストラクタ
00040      * @param lockObject ロックオブジェクト
00041      */
00042     SynchronizedBlock(LockObject& lockObject) : lockObject_(lockObject){
00043         lockObject_.lock();
00044     }
00045 
00046     /**
00047      * コンストラクタ
00048      * @param lockObject ロックオブジェクト
00049      */
00050     SynchronizedBlock(LockObject* lockObject) : lockObject_(*lockObject){
00051         lockObject_.lock();
00052     }
00053 
00054     /**
00055      * デストラクタ
00056      */
00057     virtual ~SynchronizedBlock(){ lockObject_.unlock(); }
00058 
00059 protected:
00060     /// ロックオブジェクト
00061     LockObject& lockObject_;
00062 
00063 private:
00064     // コピーコンストラクタの隠蔽
00065     SynchronizedBlock(const SynchronizedBlock& copy);
00066 
00067     // 代入コピーの隠蔽
00068     void operator =(const SynchronizedBlock& copy);
00069 
00070 };
00071 
00072 //------------------------------------------------------------------------------
00073 } // End of namespace Lamp
00074 #endif // End of SYNCHRONIZED_BLOCK_H_
00075 //------------------------------------------------------------------------------

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