getAlphaChannelBits() | Lamp::GraphicsBufferFormat | |
getColorChannelBits() | Lamp::GraphicsBufferFormat | |
getDepthBits() | Lamp::GraphicsBufferFormat | |
getFormat() | Lamp::GraphicsBufferFormat | [inline] |
getName() | Lamp::GraphicsBufferFormat | |
getStencilBits() | Lamp::GraphicsBufferFormat | |
GraphicsBufferFormat() | Lamp::GraphicsBufferFormat | [inline] |
GraphicsBufferFormat(const D3DFORMAT &format) | Lamp::GraphicsBufferFormat | [inline, explicit] |
operator=(const D3DFORMAT &format) | Lamp::GraphicsBufferFormat | [inline] |
setFormat(D3DFORMAT format) | Lamp::GraphicsBufferFormat | [inline] |