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Lamp::DrawRequest Member List

This is the complete list of members for Lamp::DrawRequest, including all inherited members.
addAmbientLight(AmbientLight *ambientLight)Lamp::DrawRequest [protected, virtual]
addDirectionalLight(DirectionalLight *directionalLight)Lamp::DrawRequest [protected, virtual]
addLocalLight(LocalLight *localLight)Lamp::DrawRequest [virtual]
clear()Lamp::DrawRequest [protected, virtual]
clearLocalLights()Lamp::DrawRequest [inline, virtual]
DrawRequest()Lamp::DrawRequest [protected]
getAmbientColor() constLamp::DrawRequest
getAmbientLight(int index) constLamp::DrawRequest [inline, virtual]
getAmbientLightCount() constLamp::DrawRequest [inline, virtual]
getCamera() constLamp::DrawRequest [inline, virtual]
getDirectionalLight(int index) constLamp::DrawRequest [inline, virtual]
getDirectionalLightCount() constLamp::DrawRequest [inline, virtual]
getFog() constLamp::DrawRequest [inline, virtual]
getLocalLight(int index) constLamp::DrawRequest [inline, virtual]
getLocalLightCount() constLamp::DrawRequest [inline, virtual]
getMaterial() constLamp::DrawRequest [inline, virtual]
getMesh() constLamp::DrawRequest [inline, virtual]
getMeshData() constLamp::DrawRequest [inline, virtual]
getModel() constLamp::DrawRequest [inline, virtual]
getPreMaterial() constLamp::DrawRequest [inline, virtual]
getSceneNode() constLamp::DrawRequest [inline, virtual]
isBlendEnabled() constLamp::DrawRequest [protected, virtual]
isMaterialChanged() constLamp::DrawRequest [inline, virtual]
isMeshChanged() constLamp::DrawRequest [inline, virtual]
isMeshDataChanged() constLamp::DrawRequest [inline, virtual]
isModelChanged() constLamp::DrawRequest [inline, virtual]
isPipelineModeChanged() constLamp::DrawRequest [virtual]
isSceneNodeChanged() constLamp::DrawRequest [inline, virtual]
Renderer (defined in Lamp::DrawRequest)Lamp::DrawRequest [friend]
requireNormalize() constLamp::DrawRequest [virtual]
setCamera(Camera *camera)Lamp::DrawRequest [inline, protected, virtual]
setFog(Fog *fog)Lamp::DrawRequest [inline, protected, virtual]
setMesh(Mesh *mesh)Lamp::DrawRequest [protected, virtual]
sortLocalLights()Lamp::DrawRequest [inline, virtual]
sortLocalLightsCallback(LocalLight *const *left, LocalLight *const *right)Lamp::DrawRequest [static]
sortLocalLightsImprement(LocalLight *left, LocalLight *right)Lamp::DrawRequest [protected, virtual]
~DrawRequest()Lamp::DrawRequest [protected, virtual]

Generated on Wed Mar 16 10:29:46 2005 for Lamp by doxygen 1.3.2