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AnimationSystemAll.h

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * アニメーションシステムオールヘッダ
00022  * @author Junpee
00023  */
00024 
00025 #ifndef ANIMATION_SYSTEM_ALL_H_
00026 #define ANIMATION_SYSTEM_ALL_H_
00027 
00028 // 基本ヘッダ
00029 #include <LampBasic.h>
00030 
00031 // アニメーションマネージャ
00032 #include <Animation/System/AnimationManager.h>
00033 
00034 // アニメーション
00035 #include <Animation/System/Animation.h>
00036 
00037 // アニメーションセット
00038 #include <Animation/System/AnimationSet.h>
00039 
00040 // オブジェクトアニメーション
00041 #include <Animation/System/ObjectAnimation.h>
00042 
00043 // アニメーションデータ
00044 #include <Animation/System/AnimationData.h>
00045 
00046 //------------------------------------------------------------------------------
00047 #endif // End of ANIMATION_SYSTEM_ALL_H_
00048 //------------------------------------------------------------------------------

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