#include <TranslationBone.h>
Protected Member Functions | |
TranslationBone () | |
コンストラクタ | |
virtual | ~TranslationBone () |
デストラクタ | |
virtual bool | analyze (const MDagPath &dagPath) |
分析 | |
virtual void | buildModelMatrix (TranslationCharacterModel *characterModel, const Matrix34 &parentMatrix) |
モデル行列の構築 | |
virtual bool | analyzeAnimation (int startTime, int endTime) |
アニメーションの分析 | |
const String & | getName () const |
名前の取得 | |
const Matrix34 & | getInversePoseMatrix () const |
ポーズ逆行列の取得 | |
virtual bool | convertToLamp (CharacterModel *model) |
Lampへの変換. | |
virtual bool | boneLink (CharacterModel *model, int index) |
ボーンのリンク | |
virtual VectorInterpolator * | getScaleAnimation (int startTime, int endTime) |
スケールアニメーションの取得 | |
virtual RotationInterpolator * | getRotationAnimation (int startTime, int endTime) |
回転アニメーションの取得 | |
virtual VectorInterpolator * | getTranslationAnimation (int startTime, int endTime) |
移動アニメーションの取得 | |
Friends | |
class | TranslationCharacterModel |
Definition at line 46 of file TranslationBone.h.
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分析
Definition at line 50 of file TranslationBone.cpp. References MayaErrorOut, MayaMessageOut, and MayaStatusCheck. Referenced by LampForMaya::TranslationCharacterModel::analyzeBone(). |
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アニメーションの分析
Definition at line 203 of file TranslationBone.cpp. References MayaMessageOut. Referenced by LampForMaya::TranslationCharacterModel::analyzeAnimation(). |
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ボーンのリンク
Definition at line 246 of file TranslationBone.cpp. References MayaErrorOut. Referenced by LampForMaya::TranslationCharacterModel::convertToLamp(). |
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モデル行列の構築
Definition at line 193 of file TranslationBone.cpp. References LampForMaya::TranslationCharacterModel::searchBone(). Referenced by LampForMaya::TranslationCharacterModel::analyzeBone(). |
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Lampへの変換.
Definition at line 235 of file TranslationBone.cpp. Referenced by LampForMaya::TranslationCharacterModel::convertToLamp(). |
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ポーズ逆行列の取得
Definition at line 94 of file TranslationBone.h. |
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名前の取得
Definition at line 88 of file TranslationBone.h. Referenced by LampForMaya::TranslationCharacterModel::searchBone(). |
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回転アニメーションの取得
Definition at line 274 of file TranslationBone.cpp. Referenced by LampForMaya::TranslationCharacterModel::convertAnimation(). |
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スケールアニメーションの取得
Definition at line 261 of file TranslationBone.cpp. Referenced by LampForMaya::TranslationCharacterModel::convertAnimation(). |
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移動アニメーションの取得
Definition at line 287 of file TranslationBone.cpp. Referenced by LampForMaya::TranslationCharacterModel::convertAnimation(). |