SẴo[Wŉ\Ȑ^UIvV(ftHg[]łD):

autodig        @铹𑕔Ĉړꍇ͌@                    [FALSE]
autopickup     ړƂŕE                              [TRUE]
autoquiver     ˂Ƃɖ(Ȃ)̏ꍇCKȕ
               UD                                              [FALSE]
cmdassist      ₻̑̃R}hŃG[Ƀwv\      [TRUE]
confirm        ybgFDIȉUOɊmF              [TRUE]
DECgraphics    _WDEC/VŤrgp                      [FALSE]
disclose       Q[Ȉ\`                              [TRUE]
eight_bit_tty  8-bitLN^[ɂ̂܂ܑM                 [FALSE]
extmenu        gR}h (#) IƂɃj[gp     [FALSE]
fixinv         ł邾C͓ɓĂ                    [TRUE]
help           '/'R}hɂȂ邩mF             [TRUE]
IBMgraphics    _WIBMggp                       [FALSE]
ignintr        u[N܂ރC^vgVOi𖳎            [FALSE]
legacy         Q[ŏɃCg_NV\                [TRUE]
lit_corridor   ÂLłv[̎͂𖾂邭\              [FALSE]
lootabc        JƂo/i/bł͂Ȃa/b/cg                [FALSE]
mail           [f[݂̑                              [TRUE]
null           [Ƀk𑗂D                                      [TRUE]
               ړ镨̂e|[gĂ悤ɌȂ
               ΁C̃IvVItɂD(IɃfBCR[h
               𑗂悤ɂȂ)
number_pad     yuhjklbn̑ɈړɃio[pbhgp        [FALSE]
perm_invent    ꗗƃEBhEɕ\Ă              [FALSE]
pickup_thrown  ̂IɏE                                [TRUE]
prayconfirm    #prayR}hsƂɊmF                 [TRUE]
pushweapon     VƂCE̕Ɏւ  [FALSE]
rawio          raw I/O̎dl                                 [FALSE]
rest_on_space  Xy[Xo[ŋxe                                  [FALSE]
safe_pet       (킩ĂȂ)ybgÛ            [TRUE]
showrace       gEƂłȂ푰ŕ\                      [FALSE]
silent         [̃x炳Ȃ                                  [TRUE]
sortpack       悤Ȏނ̕܂Ƃ߂                            [TRUE]
sound          enable messages about what your character hears    [TRUE]
               (note: this has nothing to do with your computer's audio
               capabilities, and the game resets it periodically)
sparkle        @UɃWXgƂ(΂ւ̑ϐ       [TRUE]
               ΂̍UsƂȂ)ɃGtFNg\
standout       --More--𑾎ŕ\                                [FALSE]
time           Q[̌oߎԂ\                              [FALSE]
tombstone      񂾂Ƃ΂\                                [TRUE]
toptenwin      gbv10Wo͂ł͂ȂEBhEɕ\          [FALSE]
travel         enable the command to travel to a map location via [TRUE]
               a shortest-path algorithm, usually invoked by '_'.
verbose        Q[̃Rgڂ\                        [TRUE]


Jnethack ̐FXȃo[Wɂ͂ɐ^UIvV݂D(
́C'O'R}hgpČ݂̃IvV̐ݒ`FbNCǂ̃I
vVȂ̃o[Wɂ邩m邱Ƃł)

RpC INSURANCEݒ肳ĂȂ:
checkpoint     KړxɃQ[Z[uC\Ȃ΃vO        [TRUE]
               NbVĂł

RpC NEWSݒ肳ĂȂ:
news           X^[gAbvɃQ[Ǘ҂̃bZ[W        [TRUE]
               \

RpC DGKݒ肳ĂȂ:
BIOS           IBM ROM BIOSgp                                  [FALSE]
rawio          I/O𒼐ڑ삷(X^[ĝݐݒ\)               [FALSE]

RpC EXP_ON_BTOLݒ肳ĂȂ:
showexp        ol\                                        [FALSE]

RpC SCORE_ON_BOTLݒ肳ĂȂ:
showscore      XRA\                                        [FALSE]

RpC SHOW_DMGݒ肳ĂȂ:
showdmg        UƂ/󂯂Ƃ̃_[WbZ[Ws         [FALSE]
               ɕ\

RpC SHOW_WEIGHTݒ肳ĂȂ:
invweight      ACeꗗɂđ劇'[]'ŏd\܂        [FALSE]
showweight     ȉd̑vŉsɕ\܂                  [FALSE]

RpC TEXTCOLORݒ肳ĂȂ:
color          ʂ̐̕FXȐFgp                  [TRUE for micros]
hilite_pet     ybg\                                    [FALSE]

RpC TEXTCOLORMENU_COLORݒ肳ĂȂ:
menucolors     j[J[ŕ\܂                  [TRUE for micros]

RpC TIMED_DELAYݒ肳ĂȂ(ttyC^[tF[X̂):
timed_delay    UNIXVMSł̓fBXvC֕\|[Y       [TRUE]
               ^C}[gDMSDOS termcapCugp
               Ȃꍇ́C\|[ŶȂɂ炸
               ^C}[gD

RpC KEEP_SAVEݒ肳ĂȂ:
keep_savefile  XgAɃZ[ut@Cێ܂                  [FALSE]

RpC USE_TILESݒ肳ĂȂ(MSDOSveNg[ĥ) :
preload_tiles  ^C摜炩ߑSRAMɓǂݍ        [TRUE]
               ǂw肵܂DsƂŃ^C\
               ͂荂܂Cgpʂ͑債܂D

Cӂ̐^UIvV'!''no'邱ƂɂےłD

p[^IvV option_name:option_value ̂悤ɊqD
R[h͓R[hɂKvD(ʂEUC)

Q[ɐݒłp[^IvV:

boulder         ̕𑼂̂̂ɕς [`]
disclose        Q[IɌ̎ [ni na nv ng nc]
fruit           D̉ʕ̖O [slime mold]
                ({INetHackC܂ŎgĂ)
menustyle       IuWFNgIƂ̃[U[C^tF[X
                Traditional -- 1̃ACevɑI
                Combination -- ΏۂƂNXvɑIj[\
                Partial     -- NXIgpȂ
                Full        -- ΏۂƂNXj[őIC
                               IuWFNgj[
                ŏ̈ꕶ('T', 'C', 'P', 'F')ŌD'N' 'T'
                Ɠl̈ӖD[Full]                            
packorder       wܓ̏̕Ԃ߂V{ [")[%?+!=/(*`0_]
                (̂̕肵ȂꍇCĉ̓ftHg
                 Ԃɕ)
pickup_burden   悤ƂĂӂ߂ԂɂȂƂɁC邩
                ǂ̊mFD(ʏ:UC߂:BC:SCE:NC
                ׏d:NC:T)  [B]
pickup_types    ŏE镨̃V{ [all]
runmode       }bvɂĉXebv̍s̕\sƂǂ̂悤ɉ
              \sݒ肵܂D(gxR}hgpȂ):
              teleport -- ~܂܂ŉʏɕ`悵܂D
              run      -- IɉʍXV܂D(7Xebv)
              walk     -- SXebvŉʍXV܂D
              crawl    -- XVwalkƓłCƂɃfC܂D
              (This only affects screen display, not actual movement.)  [run]
scores          Q[IɌXRA̎ [!own/3 top/2 around]
                gbvXRACgbvXRA̎ӁCȂg̃XRA
                gݍIԁD 
suppress_alert ߋ̃o[W݂ēύXL[gpƂ
               x\Ă܂Čx̕\~߂ݒD
               Ⴆ'Q'R}hŐ̂͏IĂ#quitŏID
               (: suppress_alert:3.3.1Ǝw肵ƂC̃o[Wȉ
               ̌x̕\~܂D)                            [(none)]
kcode           [̊R[h [EUC]

tileset       the name of a predefined (with TILESET=) tileset to use.  This
              option may be negated (eg., !tileset) or set to an emty value
              to disable tiles.  If the windowing port does not support the
              named tileset then a suitable alternative will be used.
              [depends on windowing port]

X^[gɂ̂ݐݒłp[^IvV:

align      Q[X^[g̑(align:lawful, align:neutral, align:chaotic
           ̂ꂩ)Dŏ̈ꕶw肷邾ł悢D[RANDOM]
catname    `ɂŏ̔L̖O [NONE]
dogname    `ɂŏ̖̌O [NONE]
dungeon
           _W߂̃ftHg̃V{̃Xg
           V{͑ȐȂ悤ɂȂĂC
           Rg[LN^ ^x⃁^LN^ \Mx͂
           \n \081̂悤 CꃉCNȃGXP[vgD
           , \͎̕IɕʂɂDR̃V
           {dgpĂ̂ŁCł͂̒
           ӂƂƂɃV{̑ɖO^:

           stone                                   (łCʂ ' ' )
           vwall hwall tlcorn trcorn blcorn brcorn            (̕)
           crwall tuwall tdwall tlwall trwall   (܂肭˂H̕)
           nodoor vodoor hodoor             (ȂCC̊J)
           vcdoor hcdoor                          (C̕)
           irocnbars tree room darkcorr litcorr
           upstair dnstair upladder dnladder
           altar grave throne sink toilet fountain pool ice lava
           vodbridge hodbridge                (C̊Jˋ)
           vcdbridge hcdbridge                (C̍~肽ˋ)
           air cloud water
           default:  \ |--------||.-|++.##<><>_|\\##{}.}..##\ #}
effects
           dungeonlCʂ̃V{D
           vbeam hbeam lslant rslant                  (ʂ͏̃r[)
           digbeam flashbeam              (@ƃJ̓ȃr[)
           boomleft boomright                               (u[)
           ss1 ss2 ss3 ss4                                  (h̉ے)
           sw_topl, sw_topm, sw_topr,           (ݍ܂ꂽƂ̏i)
           sw_midl, sw_midr,                    (ݍ܂ꂽƂ̒i)
           sw_botl, sw_botm, sw_botr            (ݍ܂ꂽƂ̉i)
           mextl mextm mextr           (magical explosion matrix top row)
           mexml mexmm mexmr        (magical explosion matrix middle row)
           mexbl mexbm mexbr        (magical explosion matrix bottom row)
           fextl fextm fextr              (fire explosion matrix top row)
           fexml fexmm fexmr           (fire explosion matrix middle row)
           fexbl fexbm fexbr           (fire explosion matrix bottom row)
           cextl cextm cextr              (cold explosion matrix top row)
           cexml cexmm cexmr           (cold explosion matrix middle row)
           cexbl cexbm cexbr           (cold explosion matrix bottom row)
           dextl dextm dextr             (death explosion matrix top row)
           dexml dexmm dexmr          (death explosion matrix middle row)
           dexbl dexbm dexbr          (death explosion matrix bottom row)
           lextl lextm lextr         (lightning explosion matrix top row)
           lexml lexmm lexmr      (lightning explosion matrix middle row)
           lexbl lexbm lexbr      (lightning explosion matrix bottom row)
           pextl pextm pextr            (poison explosion matrix top row)
           pexml pexmm pexmr         (poison explosion matrix middle row)
           pexbl pexbm pexbr         (poison explosion matrix bottom row)
           aextl aextm aextr              (acid explosion matrix top row)
           aexml aexmm aexmr           (acid explosion matrix middle row)
           aexbl aexbm aexbr           (acid explosion matrix bottom row)
           default:  |-\\/*!)(0#@*/-\\||\\-//-\\|\ |\\-//-\\|\ |\\-//-\\|\ |\\-/
	            /-\\|\ |\\-//-\\|\ |\\-//-\\|\ |\\-//-\\|\ |\\-/
gender     Q[Jn̐(gender:male ܂ gender:female)Dŏ
           ꕶw肷邾ł悢DmalefemaleIvVgpł
           邪CgenderIvVD悷D
horsename  `ɂŏ̔n̖O [NONE]
ghoulname  `ɂŏ̃O[̖O [NONE]
menucolor  j[ɐFݒ肵܂D(menucolor:"regex_string"=color)
           IvV"menucolors"LȂCj[͈قȂF
           \ł傤D
           Ⴆ΁Cumenucolor:" blessed "=greenvƐݒ肷
           " blessed "ƂeLXg܂܂Ă郁j[̑SĂ̍s
           greenɂȂ܂D
           ̃}b`Oɂ͐K\gpł܂D
           gp\ȐFblack, red, green, brown, blue, magenta, cyan,
           gray, orange, lightgreen, yellow, lightblue, lightmagenta,
           lightcyan whitełD
           menucolor͂Ȃ]ނ܂܂Ɋł`ł܂Du
           Œ`ꂽ̂قǗLƂ܂D
           menucolor̐ݒ̓RpCTEXTCOLORMENU_COLORL
           ɂăRpCƂ̂ݗLƂȂ܂D  [NONE]
menu_*     j[R}hŎgpꕶ̃LN^Dȉɂ̂
           SẴR}h̃j[łDꂼɑ( )̈Ӗ
           ͎̒ʂ: x = x11, t = ttyD
           menu_deselect_all  SẴACeI [-](xt)
           menu_deselect_page ݕ\Ăy[W̃ACeI [\](t)
           menu_first_page    j[̍ŏ̃y[W [^](t)
           menu_invert_all    SẴACe𔽓] [@](xt)
           menu_invert_page   ݕ\Ăy[W̃ACe𔽓] [~](t)
           menu_last_page     j[̍Ō̃y[W [|](t)
           menu_next_page     ̃j[̃y[W [>](t)
           menu_previous_page Õj[̃y[W [<](t)
           menu_search        j[̌ [:](x)
           menu_select_all    SẴACeI [.](xt)
           menu_select_page   ݕ\ĂSẴACeI [,](t)

monsters
           dungeonlĈ߂̃V{D
           ftHg:  abcdefghijklmnopqrstuvwxyz
                        ABCDEFGHIJKLMNOPQRSTUVWXYZ@\ \\&;:~]

msghistory 擪s̗ۑ [20]
name       Ȃ̖O [VXeȂɖOq˂ēꂽ]
objects    dungeonlCIuWFNg̃V{
           ftHg:  ])[="(%!?+/$*`0_.
pettype    Ȃ̃LN^ǂgȂCȂ̍D
           ybg̎(L) [RANDOM]
race       Q[Jn̎푰 ( race:Human, race:Elf) [RANDOM]
role       Q[Jn̐E ( race:Barbarian, role: Valk)
           ŏ̈ꕶw肷邾ł悢CPɍŏɃ}b`
           EƂIԂłDSɎʉ\ȕLq邱
           E߂DǑɐEƂw肷邱Ƃ\ł邪C
           ( Isami-V)roleIvVD悷D
traps
           dungeonlC㩂̂߂̃V{D
           arrow_trap dart_trap falling_rock_trap squeaky_board
           bear_trap land_mine rolling_boulder_trap sleeping_gas_trap
           rust_trap fire_trap pit spiked_pit hole trap_door
           teleportation_trap level_teleporter magic_portal web statue_trap
           magic_trap anti_magic_trap polymorph_trap
           ftHg:  ^^^^^^^^^^^^^^^^^"^^^^
windowtype gpEChDVXe [VXeˑ]
wolfname   `ɂŏ̘T̖O [NONE]

Compound option if TTY_GRAPHICS was set at compile time:
msg_window the type of message window to use:
           single      -- One message at a time
           full        -- Full window with all saved top line messages
           reverse     -- Same as full, but messages printed most-recent-first
           combination -- Two single messages, then as full
           default:  single

IvV̗:
!autopickup,!tombstone,name:Gandalf,scores:own/3 top/2 around
female,nonews,dogname:Rover,dungeon: |--------||.-|++.##<><>_\\#{}.}..## #}
rest_on_space,!verbose,menustyle:traditional
