Plot 0
	% Sad Plot - Does almost nothing. Just kind of a test.
	Element1 <Character Melancholy Shy>
	rumor <!1 is sometimes overcome by sadness.>
	% Time limit - this plot will fade after a short time.
	Init_Start <if= V1 0 else GotoCheckTime V= 1 ComTime V+ 1 2000>
	START <if= V1 0 else GotoCheckTime V= 1 ComTime V+ 1 2000>
	GotoCheckTime <ifG ComTime V1 AdvancePlot 0>
sub
	Persona 1
	greeting <if= V1 0 else GoTestReaction V= 1 React SayAnything NewChat>
	GoTestReaction <ifG React V1 else GoNotWell Say 1 NewChat XPV 25 AdvancePlot 0>
	GoNotWell <SayAnything NewChat>
	Msg1 <I haven't been in a very good mood today, but speaking with you makes me feel better.>
end
