Clutter 1.25.2 2015-12-17 =============================================================================== • List of changes since Clutter 1.24 - Set event code on button and key events in the evdev input backend This allows users of the evdev input backend to retrieve the event code without doing ad hoc calculations based on event-specific fields. - Take scaling factor into account on Wayland with GDK This brings the Wayland support inside the GDK backend on par to the X11 side. - Decouple selectability from editability in ClutterText It's possible to create selectable ClutterText actors without enabling editability; this may cause unexpected cursors to appear in reactive label-like actors using non-editable ClutterText, so feedback from users is appreciated. - Allow overriding the Cogl driver used by Clutter On systems with multiple OpenGL and OpenGL ES implementations available, it should be possible to explicitly set the Cogl driver (OpenGL 3.2 core profile context; OpenGL legacy context; OpenGL ES 2.0 context) used by Clutter when creating its drawing context. It's also possible to define a list of drivers to try sequentially until one succeeds. - Rework the windowing system backend selection The windowing system backend initialization has been reworked to allow setting the default windowing system backend using the configuration file under $XDG_CONFIG_DIRS/clutter-1.0/settings.ini. The selection of the backend also supports the ability to specify a list of backends to try sequentially until one succeeds, for systems with multiple windowing systems available. - Documentation fixes - Translation updates Portuguese, Slovenian • List of bugs fixed since Clutter 1.24 #758238 - [evdev] Add evdev-specific API to get event codes from ClutterEvents #755245 - only shows a 4th of the screen under wayland #757470 - Allow selectability without editability #752752 - Patches needed for relative pointer and pointer confinement in mutter #759074 - Port cairo test to ClutterCanvas #759191 - should use pkg-config for GL #742678 - gl: Prefer gl3 over the gl driver Many thanks to: Carlos Garnacho, Lionel Landwerlin, Jonas Ådahl, Pedro Albuquerque, Matej Urbančič