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Cogl 2.0 Reference Manual | ![]() |
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Top | Description |
CoglTexture; gboolean cogl_is_texture (void *object
); unsigned int cogl_texture_get_width (CoglTexture *texture
); unsigned int cogl_texture_get_height (CoglTexture *texture
); CoglPixelFormat cogl_texture_get_format (CoglTexture *texture
); gboolean cogl_texture_is_sliced (CoglTexture *texture
); int cogl_texture_get_data (CoglTexture *texture
,CoglPixelFormat format
,unsigned int rowstride
,guint8 *data
); gboolean cogl_texture_set_region (CoglTexture *texture
,int src_x
,int src_y
,int dst_x
,int dst_y
,unsigned int dst_width
,unsigned int dst_height
,int width
,int height
,CoglPixelFormat format
,unsigned int rowstride
,const guint8 *data
); enum CoglTextureType;
Cogl allows creating and manipulating textures using a uniform API that tries to hide all the various complexities of creating, loading and manipulating textures.
gboolean cogl_is_texture (void *object
);
Gets whether the given object references a texture object.
|
A CoglObject pointer |
Returns : |
TRUE if the handle references a texture, and
FALSE otherwise |
unsigned int cogl_texture_get_width (CoglTexture *texture
);
Queries the width of a cogl texture.
Returns : |
the width of the GPU side texture in pixels |
unsigned int cogl_texture_get_height (CoglTexture *texture
);
Queries the height of a cogl texture.
Returns : |
the height of the GPU side texture in pixels |
CoglPixelFormat cogl_texture_get_format (CoglTexture *texture
);
Queries the CoglPixelFormat of a cogl texture.
Returns : |
the CoglPixelFormat of the GPU side texture |
gboolean cogl_texture_is_sliced (CoglTexture *texture
);
Queries if a texture is sliced (stored as multiple GPU side tecture objects).
int cogl_texture_get_data (CoglTexture *texture
,CoglPixelFormat format
,unsigned int rowstride
,guint8 *data
);
Copies the pixel data from a cogl texture to system memory.
cogl_texture_get_rowstride()
as the
rowstride
argument, the rowstride should be the rowstride you
want for the destination data
buffer not the rowstride of the
source texture
|
the CoglPixelFormat to store the texture as. |
|
the rowstride of data in bytes or pass 0 to calculate
from the bytes-per-pixel of format multiplied by the
texture width. |
|
memory location to write the texture 's contents, or NULL
to only query the data size through the return value. |
Returns : |
the size of the texture data in bytes |
gboolean cogl_texture_set_region (CoglTexture *texture
,int src_x
,int src_y
,int dst_x
,int dst_y
,unsigned int dst_width
,unsigned int dst_height
,int width
,int height
,CoglPixelFormat format
,unsigned int rowstride
,const guint8 *data
);
Sets the pixels in a rectangular subregion of texture
from an in-memory
buffer containing pixel data.
data
|
upper left coordinate to use from source data. |
|
upper left coordinate to use from source data. |
|
upper left destination horizontal coordinate. |
|
upper left destination vertical coordinate. |
|
width of destination region to write. (Must be less
than or equal to width ) |
|
height of destination region to write. (Must be less
than or equal to height ) |
|
width of source data buffer. |
|
height of source data buffer. |
|
the CoglPixelFormat used in the source buffer. |
|
rowstride of source buffer (computed from width if none specified) |
|
the actual pixel data. |
Returns : |
TRUE if the subregion upload was successful, and
FALSE otherwise |
typedef enum { COGL_TEXTURE_TYPE_2D, COGL_TEXTURE_TYPE_3D, COGL_TEXTURE_TYPE_RECTANGLE } CoglTextureType;
Constants representing the underlying hardware texture type of a CoglTexture.
Since 1.10
Stability Level: Unstable