diff -ru blokish/src/blokish.cpp blokish/src/blokish.cpp --- blokish/src/blokish.cpp 2007-04-01 17:01:26.000000000 -0400 +++ blokish/src/blokish.cpp 2015-11-15 21:48:32.426081482 -0500 @@ -903,7 +903,7 @@ void OnSaveGame(wxCommandEvent &event) { WaitForAIToFinish(); - wxString filename = wxFileSelector(wxString::FromAscii("Select a filename to save as"), wxString::FromAscii(""), wxString::FromAscii("default.sav"), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxSAVE); + wxString filename = wxFileSelector(wxString::FromAscii("Select a filename to save as"), wxString::FromAscii(""), wxString::FromAscii("default.sav"), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxFD_SAVE); if(!filename.empty()) { std::ofstream outFile(filename.fn_str(), std::ios::binary); @@ -915,7 +915,7 @@ void OnLoadGame(wxCommandEvent &event) { WaitForAIToFinish(); - wxString filename = wxFileSelector(wxString::FromAscii("Select a game to load"), wxString::FromAscii(""), wxString::FromAscii(""), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxOPEN | wxFILE_MUST_EXIST); + wxString filename = wxFileSelector(wxString::FromAscii("Select a game to load"), wxString::FromAscii(""), wxString::FromAscii(""), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxFD_OPEN | wxFD_FILE_MUST_EXIST); if(!filename.empty()) { std::ifstream inFile(filename.fn_str(), std::ios::binary);